Honda is pumping more marketing dollars into competitive video gaming to protect its status as the dominant carmaker among young, first-time buyers.
They are becoming the official car maker of North America’s Riot Games League of Legends Championship Series. I have trouble saying it let alone playing it.
The global esports audience is more than 450 million people. That group is largely young and tech-savvy who don’t interact with marketing in the same way as their older peers.
They’re also a valuable commodity. In the US millennials and Gen Zers are the only generations currently increasing their share of car sales.